Open menu

_project-details

back to projects

_shadow-health-medical-training

Unity 3DWebSimulators
_shadow-health-medical-training

Overview

At Shadow Health, I contributed to 6 novel medical training modules for nursing education. The project focused on creating realistic patient interaction scenarios, including a notable module featuring an adolescent patient interview about eating disorders. A key achievement was improving performance by 15-60% across modules to support low-end hardware like Chromebooks.

Key Features

  • 6 interactive medical training modules deployed to company LMS
  • Novel patient interview system with dynamic dialogue and response evaluation
  • Cross-module asset replication system for efficient content creation
  • Performance optimization achieving 15-60% FPS improvement on low-end hardware
  • WebGL deployment optimized for Chromebooks and low-spec devices
  • Collaboration tools for nurse educators and technical designers

Technologies Used

Unity WebGL, C#, texture compression, occlusion culling, lighting optimization, data visualization

Challenges & Solutions

Ensuring smooth performance on the lowest-end hardware (Chromebooks) required extensive optimization. Conducted frame rate analysis across 5 modules, implementing texture compression, lighting optimization, and occlusion culling to achieve measurable improvements.