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_adr-sim
Unity 3DSimulatorsTech ArtLevel Design
Overview
ADR Sim is a mission-critical simulator developed for the US Airforce that creates a 'digital twin' of various military airfields across the world. The simulation trains personnel in airfield damage repair procedures using geospatially-accurate terrain and infrastructure data converted from QGIS and ArcGIS sources.
Key Features
- ▹Geospatially-accurate (~1 meter) digital twin military airfield environments from QGIS/ArcGIS data
- ▹Custom Unity editor tools and workflows for converting geospatial (shape and .tif) data into optimized game assets.
- ▹Advanced agent navigation using A* pathfinding and behavior trees
- ▹Unity terrain generation workflows for military training scenarios
- ▹Mobile VR deployment for Meta Quest 2 & 3 with performance optimization
- ▹WPF (Noesis) integration for complex UI systems
Technologies Used
Unity 3D, C#, WPF (Noesis), QGIS/ArcGIS integration, custom editor tools, behavior trees, A* pathfinding, Meta Quest SDK
Challenges & Solutions
The primary challenge was converting complex geospatial data from GIS tools into performant game assets while maintaining accuracy for military training standards. Solved through custom Unity editor tooling and optimized terrain rendering strategies.